Cellular City
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A puzzle game about building tiny cities.
Left click to place a building, right click to undo.
Each building has likes, which give extra points, and hates, which are buildings they can't be placed next to.
Current demo has 17 levels and Text to speech audio description.
Keyboard control is now available using arrow keys for menus and wasd for levels.
G to open/close the Guide
Font by Pixel Overload
Colour Palette: Rosy-42
| Updated | 18 days ago |
| Status | In development |
| Platforms | HTML5 |
| Author | Callum Deery |
| Genre | Puzzle |
| Made with | Godot |
| Tags | City Builder, Isometric, Pixel Art |
Development log
- Low-vision accessibility for Cellular Cities18 days ago
- Undo and Rivers27 days ago
- An animation and a guide29 days ago


Comments
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Hello, I just tested your game and I have some feedback to give.
At first, I didn’t understand that it’s impossible to build buildings in the grid cells marked in red, but I eventually figured it out by reading the guide with the likes and hates. I found the star symbol very understandable, and I quickly placed the buildings on it.
I made several mistakes in the placement of the buildings, and I couldn’t find a way to either restart the level or undo the action.
I really like the graphic style, and I find the buildings understandable; the animations add a nice polish.
I had a lot of fun playing the game, and I hope to be able to test the next version!
Hey!
Thanks for giving it a go and for the feedback! There's definitely something about the cross on the no placing squares that doesn't look quite right in isometric.
(Right click should undo placing but I'm also thinking it needs a button)